Vijay Gohil

Machine Learning Engineer at 2K Games · Visiting Researcher at NYU AI4CE Lab

prof_pic.jpg

I’m a machine learning and computer vision engineer at 2K Games and a visiting researcher at the NYU AI4CE Lab. My work sits at the intersection of production ML systems and research, with a focus on 3D perception, multiview reasoning, and vision interpretability.

My research interests include computer vision, vision transformer interpretability, and multi-camera 3D reconstruction. I’m particularly interested in mechanistic interpretability for vision models: understanding what vision transformers represent internally and how those representations can be measured, compared, and improved.

On the applied side, I work on object detection, pose estimation, 3D triangulation, and animation-adjacent ML tooling for video games, where geometric understanding has to meet production reliability and real-time constraints.

news

Aug 11, 2025 Invited as speaker at Ai4 2025 conference at MGM Grand, Las Vegas (August 11–13, 2025) — North America’s premier AI industry event with 8,000+ attendees from 85+ countries.
Jul 09, 2025 Featured by iMerit on LinkedIn in connection with the upcoming Ai4 2025 conference.
Jun 11, 2025 Featured by Ai4 on LinkedIn as a confirmed speaker at Ai4 2025.

latest posts

selected publications

  1. arXiv
    Scene Change Detection with Vision-Language Representation Learning
    Diwei Sheng, Vijayraj Gohil, Satyam Gaba, and 5 more authors
    2026